In a Class, learners collect points from every activity, and the leaderboard ranks them by their total. You can see each learner's results, grade answers, enter scores for offline tasks and reset attempts.
Where points come from
Simulations — the points built into the simulation.
Free text answers — points you give when you grade them.
Completion score — the points set for an activity, given when the learner completes it (1 to 999).
HTML activities — the score the course reports to the Class. See How to add JavaScript to Articulate Storyline to send completion & score to Classes.
Offline ("Other") activities — the score you enter by hand.
See results and give scores
Activity page: click an activity's title on the Class dashboard. You see every learner, whether they completed it, their number of attempts, the time spent and the score. For simulations, you can also open a detailed log of each play, scene by scene.
Offline activities: on the activity page, enter each learner's score. You can change it later — entering a new value records a new attempt.
Grade answers: read and grade learners' free text answers in simulations. See Free text answers.
Reset and choose attempts: the Class owner and facilitators can reset a learner's attempts and use Make this scored to choose which attempt counts toward the total.
One learner's results: click a learner's name on the Learners page. You see their place on the leaderboard, their total points and a table of all activities with time spent, attempts, score and completion date. Click the i icon next to an activity to open the play log, or the arrow icon to reset it.
The page of the learner Jackie Kelly in the Class “Superhero training 101”. Highlighted: her place 2/69 and 505 points from 8 activities; the table columns Time, Attempts, Score and Completed; and, for the first activity, the i icon (play log) and the arrow icon (reset). Seven of the eight activities are completed.
Play log: shows one attempt step by step — every scene the learner saw, the choice they made, the points for each scene and the running total, plus the score and time spent.
The play log of Attempt 1 (scored) of the simulation “Fire Safety”. Highlighted: scored 100 and time spent 36 sec at the top, and the Scene pts and Total pts columns. Each row shows a scene (S1, S2, S5…) with the learner’s choice below it; the last scene, S8 “Good job!”, gives 100 points.
The leaderboard
The leaderboard ranks learners — and teams, in team-based Classes — by their points. It motivates learners and makes progress visible. Show it on a big screen with the Leaderboard link on the Class dashboard.
Learners see the leaderboard on the Leaders tab of their Class, along with their own progress, points and rank. If you'd rather hide the leaderboard from learners in a Class, contact BranchTrack support.
The Class “Superhero training 101” as the learner Clark Kent sees it. Highlighted: the Leaders tab, his own results in the top right corner (3/8 activities done, 600 points, rank 1/68), and the Top Learners list — Clark Kent (You) with 600 points, Jackie Kelly with 505 and Bruce Wayne with 500 — each with a progress bar and the number of completed activities.
Multi-score settings
If the Class has simulations with multiple scoring, two extra options appear in the Class settings, under Multi-Score Settings:
Multi-score legend — shows a color-coded legend of all scores at the top of the leaderboard.
Score tresholds — set a minimum score learners must reach in a specific score to move up the leaderboard.
The Edit Class form. The highlighted Multi-Score Settings section has two options: Multi-score legend ("a color-coded legend detailing all scoring scales will show up at the top of the leaderboard") and Score tresholds ("set a minimum score your learners must get within a specific scoring scale to go up the leaderboard").