How does the learner see it?

Learners join a Class with a link, sign in or register, and then see the Class activities, their own progress and the leaderboard. They don't need a BranchTrack author account or subscription.

Joining a Class

  1. The learner opens the Class link — from an invitation email or from you directly.

  2. They choose Log in as an existing learner or Register as a new learner. To register, they enter their name, email and password and agree to the Terms & Privacy Policy. If the Class uses single sign-on (SSO), they sign in with their company account instead.

  3. For a passcode-protected Class, learners who join through the Class link without an invitation also enter the passcode you gave them. Invited learners skip this step. Public Classes need no passcode.

  4. In a team-based Class, the learner chooses a team the first time they join (see below).

The Class join page with Log in as an existing learner and Register as a new learner highlighted

The page a learner sees when opening the link to “Superhero training 101”: “Log in or register to join this class”, with two highlighted options — Log in as an existing learner and Register as a new learner.

The learner registration form with the fields and Create account highlighted

The registration form “Register below to join the class”. Highlighted: the Name, Email and Password fields and the checkbox I agree with Terms & Privacy Policy, and the Create account button. Below is a Log in link for learners who already have an account.

The learner log in form with Create account and Forgot your password highlighted

The log in form “Log in below to join the class” with Email, Password, Remember me and the Log in button. The links Create account and Forgot your password are highlighted.

The passcode page with the Passcode field and Join button highlighted

The passcode page of the Class “Team Spirit”: “Please enter the passcode”, with the highlighted Passcode field and Join button. Below it says Signed in as Clark Kent, with the links Go to your classes and Change user.

Inside the Class

The learner sees two tabs: Class with the list of activities, and Leaders with the leaderboard. On the Class tab they click Play to start an activity; completed activities show a check mark, the points earned and a replay button. In the top right corner they always see their own results: how many activities are done, their points and their rank. Back to classes takes them to all their Classes.

The Class tab as the learner sees it, with the tabs, own results, a Play button and a replay button highlighted

The Class tab of “Superhero training 101” as the learner sees it. Highlighted: the Class and Leaders tabs, the learner’s own results (3/8 done, 600 pts, 1/68 rank), a red Play button to start an activity, and the replay button of a completed activity (Fire Safety, marked with a check and 100 pts). On the left are Back to classes, the Class name and its facilitators.

A Class as the learner sees it, with Back to classes, the Class and Leaders tabs and the learner's own results highlighted

The Class “Superhero training 101” as the learner Clark Kent sees it, on the Leaders tab. Highlighted: Back to classes in the top left, the tabs Class and Leaders, and his own results in the top right corner (3/8 done, 600 pts, 1/68 rank). The Top Learners list ranks learners by points.

Replaying and scores

Learners can play a simulation again as often as they like. By default, the first attempt counts toward their score and the leaderboard. The Class owner or a facilitator can choose another attempt to count. See Points, grading and the Leaderboard.

In a team-based Class

  • When joining, the learner picks a team from Team / Table and clicks Done. They can't switch teams later.

  • Teams are named Team A to Team Z. Team members can add a custom name, which is shown as "Name / Team A".

  • When one member starts a team assignment, the other members can't play it until it is completed — they can follow along and give advice. After it is completed, anyone in the team can replay it.

  • Team assignments score only the team. See Team-based Classes.

The team selection page with the Team / Table list and Done highlighted

The page a learner sees when joining the team-based Class “Team Spirit”: “Choose your table / team”. Highlighted: the Team / Table list (Team A is selected) and the Done button.

See also

Points, grading and the Leaderboard
Creating and Sending Class Announcements